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All 70 Playable Cultures & Era Trees in Humankind 2

Humankind 2 Cultures List: All 70 Civilizations & 6 Eras

Complete list of confirmed Humankind 2 cultures across all 6 historical eras, including Ancient Egyptians, Mycenaeans, Carthaginians, Rome, Abbasids, and Thule.

10/16/2026 Pre-Release 2027 Imperial Cartographer Last updated: 10/16/2026 6 min read

Frequently Asked Questions

How many playable cultures are in Humankind 2 at launch?
Humankind 2 launches with 70 playable cultures spread across 6 historical eras, which is 10 more cultures than the original Humankind included in its base game.
Do you have to switch cultures every era in Humankind 2?
No. Switching cultures at the Era Crossroads is now completely optional. You can keep your starting civilization—such as the Ancient Egyptians—across multiple eras or even the entire campaign while continuing to unlock Customs.
How do you unlock new cultures at the Era Crossroads?
To transition into a new culture at the Crossroads, your empire must satisfy at least one of three historical links with that civilization: Common History, Shared Land (geographic region), or Foreign Contact (diplomatic or military interaction).
Can you use another culture's units or abilities without becoming them?
Yes. Through the Foreign Contact and Customs system, you can adopt specific Customs from neighboring cultures—such as adopting Dogsled Hunters from the Thule people of Greenland—without abandoning your primary culture.
Which Ancient Era cultures are confirmed in Humankind 2 so far?
Confirmed Ancient and early-era civilizations from the October 2026 gameplay walkthrough include the Ancient Egyptians, Mycenaeans, Saqqaq, Etruscans, and Scythians, followed by Rome, Carthage, and Persia in the Classical Era.

Humankind 2 Classical Era culture artwork triptych featuring Mediterranean, Steppe, and Near Eastern civilizations

How Many Cultures and Eras Are in Humankind 2?

In the October 15, 2026 Gameplay Overview, Game Director Benoît Hembert confirmed that Humankind 2 will launch with 70 playable cultures distributed across 6 historical eras. That represents a 16.7% roster expansion over the original Humankind (which launched with 60 base cultures across 6 eras in 2021) and incorporates minor, regional, and specialized cultures directly into the cultural evolution web.

Even more importantly, cultures in Humankind 2 are no longer treated as disposable stat-sticks that you swap out every 30 turns. Every civilization now possesses its own multi-node Cultural Progression Tree of Customs and a capstone Legacy Trait, allowing you to either evolve organically through related civilizations or champion a single culture from the dawn of history into the modern age. For full details on the new era transition rules, read our Culture Evolution, Crossroads & Customs Guide.


Which Playable Cultures Are Confirmed So Far?

Through frame-by-frame analysis of the official Steam reveal and the October 15 Gameplay Overview walkthrough (O4ZTZafqFOw), 12 specific cultures and cultural lineages have already been shown in UI menus, era transition screens, and biome adaptation panels:

Confirmed Culture Historical Era Tier Region / Biome Affinity Confirmed Customs, Units & Gameplay Notes
Ancient Egyptians Era I (Ancient) Nile River Delta / Desert Starts via Flood Tamer First Tale; Customs include River Transport, Hieroglyphics, Priestly Class, Pharaoh’s Authority, and Viziers
Mycenaeans Era I (Ancient) Aegean / Coastal Hills Bronze Age martial civilization; featured alongside early Mediterranean coastal settlements and citadel fortifications
Saqqaq Era I (Ancient) Arctic / Greenland Polar Paleo-Eskimo polar culture; specialized in extreme cold survival, sea-mammal hunting, and Arctic coastal navigation
Etruscans Era I–II (Ancient/Classical) Italian Peninsula / Hills Pre-Roman Italic civilization linked via Shared Land and Common History to Mediterranean Classical powers
Scythians Era I–II (Ancient/Classical) Eurasian Steppe / Plains Nomadic horse-archer culture showcasing open-hex cavalry maneuvers and mobile steppe warfare
Carthaginians Era II (Classical) North Africa / Maritime Revealed on the Era Crossroads screen as a direct evolution option for Ancient Egypt via Shared Land
Rome (Romans) Era II (Classical) Mediterranean / Temperate Featured in Classical Era artwork triptychs, legionary warfare, and grand aqueduct/amphitheater urban districts
Persia (Achaemenid) Era II (Classical) Near East / Arid Plateau Classical imperial powerhouse connected to Mesopotamian and Egyptian Foreign Contact networks
Byzantines Era III (Medieval) Eastern Mediterranean Confirmed on the Crossroads transition UI as a medieval continuation path for Eastern Mediterranean empires
Abbasids Era III (Medieval) Middle East / Desert Shown directly on the Era Crossroads selection panel as a medieval evolution path from Ancient Egypt
Parsaans Era III (Medieval) Persian Plateau / Trade Featured alongside the Abbasids and Byzantines in the Crossroads era evolution interface
Thule Era III (Medieval) Greenland / Polar Biome Ancestors of the modern Inuit; neighbors can adopt their Dogsled Hunters Custom for Arctic exploration and combat

Humankind 2 Ancient Egypt pyramids and mudbrick metropolis along the irrigated Nile River


Deep Dive: How the Ancient Egyptians Play in Era I

The October 15 walkthrough used Ancient Egypt as its primary showcase civilization, giving us a complete look at how a single culture operates from Turn 1 through the Classical and Medieval Crossroads.

1. Founding Myth (“First Tale”)

When starting in Historical Mode, choosing the Nile Valley spawn triggers the Flood Tamer First Tale:

  • Narrative Premise: “Along the banks of the Nile, your people are struggling to survive destructive seasonal floods and violent hippos. With help from the gods, you will tame the waters and lay the foundations for the Pharaohs of Ancient Egypt.”
  • Immediate Gameplay Impact: Grants early narrative quests tied to Nile floodplain mastery before you even place your first administrative dynasty.

Humankind 2 Ancient Egyptians Cultural Progression Tree showing Customs and Legacy Trait

2. Ancient Egyptian Customs & Progression Tree

Instead of receiving a static passive bonus on Turn 1, Ancient Egypt unlocks a five-step Cultural Progression Tree fueled by Culture Points:

  • River Transport: Accelerates unit movement and logistics along navigable river hexes and floodplains.
  • Hieroglyphics: Boosts administrative record-keeping, knowledge generation, and cultural influence radiation.
  • Priestly Class: Strengthens temple districts, state religion stability, and ceremonial authority.
  • Pharaoh’s Authority & Viziers: High-tier governance Customs shown in the Manage Customs interface that unlock Egypt’s permanent Legacy Trait once all five nodes are completed.

How Does Culture Switching Work at the Crossroads?

When your empire accumulates enough progress to enter a new historical epoch, you reach the Crossroads screen. Unlike Humankind 1’s free-for-all race where any player could instantly turn the Harappans into the Celts and then the Aztecs with zero geographical logic, Humankind 2 grounds cultural transitions in three authentic historical connectors:

Humankind 2 Crossroads Era Culture Selection screen showing Ancient Egyptians evolving into Carthaginians, Abbasids, or Byzantines

  1. Stay Your Current Culture (Persistence): You can choose to Remain Ancient Egyptians (or your current civilization) into the next era. Because every culture has a multi-node Customs tree and can absorb foreign Customs from neighbors, staying Egyptian remains mechanically competitive and narratively cohesive.
  2. Common History: Unlock successor civilizations that historically descended from or shared a cultural continuum with your current people.
  3. Shared Land: Transition into cultures whose historical heartland overlaps with the territories and biomes your empire currently controls on the Earth map (for example, an Egyptian empire controlling the North African coast unlocking the Carthaginians or Abbasids).
  4. Foreign Contact: Evolve into—or borrow individual Customs from—civilizations your scouts, merchants, and armies have actively interacted with along your borders.

How Does the 6-Era Structure Compare to Other 4X Games?

Players debating between Amplitude’s upcoming sequel and Firaxis’s latest entry often focus on era pacing. While Civilization VII compressed history into 3 broad Ages with mandatory civilization resets at each transition, Humankind 2 retains a granular 6-Era timeline while making culture changes 100% optional and historically gated.

Check out our full Humankind 2 vs Civilization 7 Comparison and our Release Date & Gameplay Overview for a side-by-side breakdown of how all 70 cultures fit into the 2027 launch package.

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